Lure Head 3D

J7W1 Shinden Restoration 3D Design Tips

Archive for January, 2009

True impression

Posted by kikakuya on January 26, 2009

While listening to new President’s inaugural speech, I’ve noticed being impressed by the energy that gushed to the inside of my heart.
This was True impression after a long time.
Why did my heart tremble with tears although I’m Japanese?
Possibly it was too sentimental. Being based on various susceptibility, it was the universal message for myself.
It may be having seen beyond his words the justification for existence of the past, the present, and the future of myself who have lived in this era.
It was the precious time which looked at the intention to leave.

Japanese is here.


Posted in 3D, Changing, Desire, Future, J7W1 Shinden, Mapping, Meeting, Tips | Tagged: , | Leave a Comment »

Success prayer

Posted by kikakuya on January 14, 2009

To the small challengers who studied hard for a year. Even if it was rainy and windy, they have kept going ahead. They always have not given up.


Posted in 3D, Family, Growth, Imagination, In my dream..., J7W1 Shinden, Mapping, Meeting, Tips | Leave a Comment »

The 3D rendering by the new texture

Posted by kikakuya on January 9, 2009

This is the new texture.

Mapping data: A color/white,  a texture/silver,  a dispersion ratio / 70%,  reflectance / 20%,  smoothness/chromium



Posted in 3D, Improving, J7W1 Shinden, Mapping, Mapping Rivets, Tips | Leave a Comment »

Change of a texture

Posted by kikakuya on January 9, 2009

Mapping of the main wings was redone with the negative image. Using the negative image makes a clear rivet. However, a tricky problem was found in this work. That is, it was that not only a rivet but a “knot” rises together. The surface smoothness of wings are lost by this method. In order to solve this problem, it turned out that Bump processing of a rivet and a knot should be processed separately. However, my 3D software cannot express unevenness simultaneously by the Bump picture of one sheet. Since the armored surface of actual J7W1 was not clear for my eyes, it is unknown, whether the rivet of body was rising or embedding (embedding is appropriate if air resistance is taken into consideration). If I went to a Paul E. Garber Facility, it would be quite obvious … it can’t be reality… anyway the best suited way have to be expected. Positive image and Negative image make a subtle difference in this work as you know.


Japanese is here.

Posted in 3D, Improving, J7W1 Shinden, Mapping, Mapping Rivets, Tips | Leave a Comment »