Lure Head 3D

J7W1 Shinden Restoration 3D Design Tips

Fights with polygons

Posted by kikakuya on October 21, 2007


Correction of the body is begun . Body is made from the polygon (polygon surface). Unless the surface is checked finely, mapping is not settled well. Long perseverance using a nerve is required in this process. It becomes the checking work for each of a polygon surface.


Since this body has many irregular continuation sides, there is no other way . The parameter of the degree of correctness of this work is greatly concerned with my personality. On my case, I’m always out of breath at this process.

Japanese is here.


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